Today (June 20) is just two days away from the release of Final Fantasy XVI, and after a bombastic demo, the hype couldn't be higher, including for us here at Save State. And something that could add even more fuel to the fire is the fact that the game will have a very moderate campaign length, as well as a considerable amount of time for side quests.
Final Fantasy 16 game time: how long will it take to complete the game?
This answer comes from the director of Square Enix, Hiroshi Takai. The director spoke about the game's length at a interview with Everyeye in November 2022. According to Takai, players can expect the main story of Final Fantasy 16 to take around 35 to 40 hours to complete.
FF16 Director Takai says in an interview with Italian gaming site EveryEye that the main story for FF16 will take about 35-40 hours to complete.
If you clear all side quests and optional content, the overall playtime will be around 70+ hours or so.
NG+ has stronger enemies too! pic.twitter.com/t72JQtfV5g
— ☆オードリーAudrey☆ (@aitaikimochi) November 4, 2022
Takai went on to say that a full run of Final Fantasy 16 will probably require around 70 hours to complete. A completist run is essentially finishing 100% of the game, which means finding all the collectibles, completing all the main and side quests, seeing all the endings and acquiring all the achievements.
Good news for those who like challenges!
As revealed by IGN in a video , Final Fantasy 16 apresenta um modo de dificuldade desbloqueável chamado “Final Fantasy” que fica disponível após a conclusão do jogo. Como seria de esperar de um modo New Game Plus, seu progresso de outro salvamento é mantido, mas há vários recursos e surpresas que quase fazem com que essa pareça a maneira definitiva de jogar o jogo.
For a start, the level cap for Clive increases to 100 (presumably from 50, but this has yet to be confirmed), and all the enemies also have their levels increased. You'll also encounter different enemies at earlier points in the game, such as seeing a Chimera as the mid-boss of Greatwood instead of a Wyvern.
Um elemento do modo de dificuldade que não foi discutido diretamente no vídeo IGN é algo que com certeza vai animar os fãs de longa data de Final Fantasy (e Kingdom Hearts !) – o Ultima Weapon. A descrição do modo de dificuldade “Final Fantasy” observa que “Para ajudá-lo em sua jornada, a lendária “Ultima Weapon está disponível para criação”, que é semelhante a como é desbloqueada nos jogos principais de Kingdom Hearts.
For those who don't know, the Ultima Weapon is a staple of the Final Fantasy series and is usually the most powerful weapon in the game. It has appeared in most of the main entries in the series, but considering that Final Fantasy 16 opted for a more grounded approach and decided not to use some of the iconic elements of the series (such as not allowing the player to control an airship), it's a little surprising to see it make the cut here.
See also:
Rumor indicates a new PlayStation Showcase for 2023
Xbox Game Pass reveals 7 new games for June 2023
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