Starfield - 5 tips for beginners

Starfield
Image: @otaldomarcosh

Are you thinking of venturing into the vast universe of Starfield with the more than 100,000 possible planets? Then check out our 5 tips for beginners.

Starfield is the first epic single-player RPG from the world-renowned Bethesda Game Studios in eight years. Few game releases are treated with such fervor, but that's what happens when you sell so many copies of Skyrim. Starfield is a space-based science fiction extravaganza, bursting at the seams with sights, sounds, story and seemingly endless gameplay.

It's the hallmark of any great Bethesdabut Starfield can seem more than a little intimidating when you're learning things for the first time.

There are, in fact, many things to learn. Here's what you should know before you sit in the cockpit of your ship.

Using the scanner in Starfield is inevitable

The Starfield is even better than it looks - and leaves a pretty solid first impression. Consider this thing your best friend. From the moment you realize how big New Atlantis is, to the last wave of enemies in the final story mission and beyond, never forget that this thing is just a quick button press away.

What makes it so great? Apart from the whole resource scanning thing, and the way it highlights the myriad of interactive objects everywhere you go, so you can separate the epic weapons and credit stocks from the coffee bottles. The scanner also allows you to differentiate between the thousands of nameless NPCs that roam the settlements of Starfield of the hundreds of named NPCs who can offer quests, provide important information or be linked to something you'll meet later.

What's more, the scanner can also help you keep track of all those murderous spacers and violent misunderstandings you'll inevitably encounter.

Starfield Tips
Image: @otaldomarcosh

Starfield lets you see your clothes

RPGs from Bethesda never felt quite right in any way in the third-person view, at least in our opinion. But Starfield takes some good steps towards making it work. That's great, because what's the point of all this decorative, albeit defensively useless, clothing if you can never see yourself walking around?

In addition to the two third-person camera angle options, however, there's also a neat option hidden in the inventory menu to hide your helmet when you're in settlements and similar fare.

If you even remotely care about the appearance of your starship captain, you'll probably find it tedious to equip and unequip your helmet without this setting. We highly recommend it.

Starfield
Image: @otaldomarcosh

Use persuasion to your advantage is one of Starfield's best tips

Starfield is loaded with conversations that will allow players to try and persuade people in their favor. This is a staple of several Bethesda games, and hardly a Todd Howard invention - but it's always a welcome layer of non-combat depth that helps enrich that RPG vibe.

There is a lot to say about the system of persuasion in Starfield and, in fact, we'll be providing full coverage of it soon. The point, for now, is that sometimes if you fail in an attempt at persuasion, you can leave the conversation and come back later. This won't work for many of the heavier bits of the story, including many faction-related speeches, but give it a go whenever you're in less dramatic scenes, such as many side missions.

One of the first examples involves Sergeant Yumi's New Atlantis show which sends you to deal with a dispute between ex-lovers, one of whom has apparently run off with a ring belonging to the other. If you try to smooth things over with the guy, tell him you'll be back later, wait in a chair for a few hours and he'll be willing to listen to you again.

Starfield
Image: @otaldomarcosh

You don't have to take everything you see

Look. We understand. The temptation to grab every plate, every digital photograph, every bottle of pills, every notebook and certainly every gun can be overwhelming. Except for ammunition, everything in Starfield worth a few credits, and besides, who knows when you'll need six more alien genetic samples?

Starfield is kind of brutal when it comes to load capacity, even though it offers more storage possibilities than ever before. Almost from the start, you'll have a place to crash, i.e. a place to throw garbage. You'll have ship cargo holds, not to mention the ability to throw extra stuff into your allies' inventories.

All well and true, and yes, there are skill points to assign to increase your ability, and there are stims, and all that jazz. But it's still tough. Take only what you're confident you need, will eventually need, can sell for lots of credits, or you're sure will look good in your house somewhere.

starfield
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Don't worry so much about your history

Don't be afraid to go with the traits you can assign during character creation in Starfield. You can use up to three, although the game doesn't make you do this. There are advantages and disadvantages to each of them, and in fact, the game lets you know that you can remove them later. But it doesn't say how.

Tell your parents you won't give them any more money. Talk to the doctors about getting rid of another trait. Tell an important UC political figure that you no longer feel like a big UC lover. It's all there, so have fun and don't regret a thing.

Starfield
Image: @otaldomarcosh

Founder of Save State / Editor-in-Chief of Nerds of the Galaxy / Writer for Critical Hits and Trecobox. Studying for a BA in Journalism. Lover of Open World, Assassin's Creed, FIFA and more,
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